BattleCity game using Phaser.IO, part 4 – simple collision.
In the last part we created moving player tank in our city, but it can move anywhere through the walls without any collision. So in […]
In the last part we created moving player tank in our city, but it can move anywhere through the walls without any collision. So in […]
This will be a little go back to setting up development environment. I have noticed that in some networks c9users.io is blocked by network providers firewall, […]
In this part we will create our player tank, add animation of our moving tank (moving left, right etc) and perform actual tank movement on […]
I was never a huge fan of JavaScript and I am no way front-end developer, but I like some ideas from that technology and now […]
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